Maya (88)

Maya: Tips, Tricks, & Techniques

Maya: Tips, Tricks, & Techniques

with George Maestri
Get tips, tricks, and techniques to solve the most common issues Maya artists encounter in a live production environment in this new weekly series.
Matte Painting: Environments for Film

Matte Painting: Environments for Film

with Danny Janevski
Learn current industry techniques for creating digital matte painting for features films, from DreamWorks artist Danny Janevski.
12 Principles of Animation for CG Animators

12 Principles of Animation for CG Animators

with David Andrade
The 12 principles of animation underlie everything animators do, fromrnmaking movies to video games. Learn how these principles translate to digital character animation and tools like Blender and Maya.
Maya Bifröst: Dynamic Simulations

Maya Bifröst: Dynamic Simulations

with Aaron F. Ross
Learn to render realistic animated liquids in Maya with the Bifröst fluid dynamics engine.
Maya: Time Editor

Maya: Time Editor

with George Maestri
Learn how to reuse, blend, and move animation between characters with the Time Editor in Maya 2017.
Maya 2017 Essential Training

Maya 2017 Essential Training

with George Maestri
Get the essential training you need to create high-quality 3D models and animations in Maya 2017. Learn core Maya skills such as modeling, texturing, rendering, and animation.
3D Content Creation for Virtual Reality

3D Content Creation for Virtual Reality

with Craig Barr
Learn modeling, texturing, and rendering techniques to produce compelling 3D content for virtual reality games and simulations with Maya, Unity, and Unreal.
Realtime Motion Graphics with Unreal Engine 4

Realtime Motion Graphics with Unreal Engine 4

with Scott Pagano
Speed up your motion graphics workflow by taking advantage of the real-time processing power of Unreal Engine 4. Find out how to take static and animated geometry from Maya and C4D and render it in Unreal.
Maya 2016 Extension 2 New Features

Maya 2016 Extension 2 New Features

with George Maestri
Find out how to use the new features in Maya 2016 Extension 2, including the Content Browser, MASH networks, Quick Rig, the Pose Editor, Light Editor, and Render Setup dialog.
Maya: Render Setup System

Maya: Render Setup System

with George Maestri
Maya's new Render Setup dialog provides everything you need to manage multiple renders within a single window. Learn how to use Render Setup and the Light Editor—included in Maya 2016 Extension 2—to create faster, more dynamic renders.
Maya: Motion Graphics Workflow with MASH

Maya: Motion Graphics Workflow with MASH

with Scott Pagano
Learn how to incorporate the powerful MASH procedural animation tools—included with the Maya 2016 Extension 2—into your Maya workflow and build more dynamic motion graphics.
Advanced Materials in Maya

Advanced Materials in Maya

with Andy Beane
Learn to combine basic materials to create advanced material networks and use mental ray subsurface scattering (SSS) materials in Maya.
Rigging Mechanical Objects in Maya

Rigging Mechanical Objects in Maya

with George Maestri
Learn techniques for rigging mechanical objects, machines, and other inanimate objects in Maya.
Animating Cartoon Characters in Maya

Animating Cartoon Characters in Maya

with George Maestri
Teaches simple steps to creating exaggerated cartoon animation in Maya, using principles such as squash and stretch, exaggeration, follow-through, and overlapping action.
Soft Body Simulation for Motion Graphics with RealFlow

Soft Body Simulation for Motion Graphics with RealFlow

with Ran Ben Avraham
Learn how to simulate soft bodies in a physically accurate and realistic way with RealFlow. Motion graphics artist Ran Ben Avraham shows how to create a bouncing logo design using RealFlow.