Modeling (117)

Matte Painting: Environments for Film

Matte Painting: Environments for Film

with Danny Janevski
Learn current industry techniques for creating digital matte painting for features films, from DreamWorks artist Danny Janevski.
Rhino for Mac Essential Training

Rhino for Mac Essential Training

with Chris Reilly
Learn the essentials of 3D modeling and rendering with Rhino for Mac. Discover how to use this organic but precise CAD software to design beautiful products.
CINEMA 4D R18 Essential Training: Motion Graphics

CINEMA 4D R18 Essential Training: Motion Graphics

with Andy Needham
Learn how to use CINEMA 4D R18 in a motion graphics workflow. Learn key foundational concepts, such as spline modeling, keyframe animation, and materials.
ZBrush: Sculpt a Scarecrow

ZBrush: Sculpt a Scarecrow

with Michael Ingrassia
Learn a variety of powerful digital sculpting techniques by creating a fun and whimsical Halloween scarecrow in ZBrush.
MODO Essential Training

MODO Essential Training

with Henry Santos
Learn to model, texture, animate, and render 3D models and environments with MODO.
Cert Prep: 3ds Max Certified Professional

Cert Prep: 3ds Max Certified Professional

with George Maestri
Study to become a 3ds Max Certified Professional. Review the specific skills covered by the certification exam, including modeling, shading, rendering, effects, animation, and rigging.
ZBrush: Rendering

ZBrush: Rendering

with Michael Ingrassia
Take your ZBrush model to the next level. Learn different workflows for rendering 3D sculpts for refinement in programs like Maya and Photoshop.
ZBrush: Polypaint

ZBrush: Polypaint

with Michael Ingrassia
Learn how to use Polypaint for basic-to-advanced texturing in ZBrush.
Maya 2017 Essential Training

Maya 2017 Essential Training

with George Maestri
Get the essential training you need to create high-quality 3D models and animations in Maya 2017. Learn core Maya skills such as modeling, texturing, rendering, and animation.
3D Content Creation for Virtual Reality

3D Content Creation for Virtual Reality

with Craig Barr
Learn modeling, texturing, and rendering techniques to produce compelling 3D content for virtual reality games and simulations with Maya, Unity, and Unreal.
Blender: Model a Motorcycle

Blender: Model a Motorcycle

with Darrin Lile
Learn how to replicate man-made machined parts in Blender and build up a complex object with proper scale and proportions—a Harley-Davidson Fat Boy motorcycle.
Game Art: Environment Kit Design

Game Art: Environment Kit Design

with Christian Bradley
Learn how to use 3ds Max to make kits of scalable, modular assets and textures for your 3D games.
ZBrush: Stylized Sculpting

ZBrush: Stylized Sculpting

with Michael Ingrassia
Explore some interesting and easy sculpting techniques geared toward beginning to intermediate ZBrush users.
Blender: Interior Environments for Games

Blender: Interior Environments for Games

with Alan Thorn
Learn the best workflow for building clean, optimized, and reusable environments for games in Blender.
Introduction to 3D

Introduction to 3D

with George Maestri
Learn the basic concepts underlying all 3D modeling and rendering software: navigating 3D space, modeling, texturing, rendering, and more.